This tab allows you to modify one or more selected 3D light sources.
Entity Inspector - Light
From the drop-down list choose the required Light type: Point Light, Spot Light, Target Spot Light, Directional Light or Target Directional Light.
Switch this option on to enable the light source.
From the colour selector, choose the required light colour.
Enter a value between 0 and 1000 Watts for the brightness.
Enter the distance at which the light will illuminate objects.
From the drop-down list choose either Linear or Constant.
Enter the fall off angle between 0 and 45deg. This is the extent of the cone generated by the light.
Enter the hot spot angle between 0 and 45deg. This is the size of the light beam that produces full light.
From the drop-down box choose either Circle or Rectangle for the shape of the light source.
This is only valid for rectangular light sources. Enter a value between 1 and 10 to specify the aspect ratio of adjacent sides of the rectangle.
Switch this option on to enable shadows.
Enter a value between 0 and 100 to define how dark the shadow should appear.
Enter a value between 0 and 100 to specify the shadow's edge definition.